function OnStartTouch(event)
end 
function OnEndTouch(event)
	print("OnEndTouch:",event.activator:GetUnitName())
	local hero = event.activator
	local playerID = hero:GetPlayerOwnerID()
	local entity = Entities:FindByName(nil,"PlayerSpawner"..tostring(playerID+1))
	hero:SetOrigin(entity:GetOrigin())--返回原处
end